Authors | Damon Brodie |
IWAD | Doom |
Engine | standard Doom engine |
Date | 1994/04 |
Levels | 1 |
GP | AR | UV | Overall |
---|---|---|---|
1 | 1 | 1 | 1 |
11BONES.WAD is a level with a few large rooms, and a few small rooms at the start to link it up. It is basically a Knee-Deep style level, but lacking those things that made Knee-Deep great - no atmosphere or detail.
Let me get to the main problem. It is too easy. At UV, I finished in 15 minutes, and I was checking for HOM and other such problems. I would have finished it first time, but I tested too well - there are several places where you can get stuck completely. With only a couple of cacos for serious opposition, this PWAD lacks interest.
The structure was mainly OK, just a few places with some minor HOM. The rooms are not very impresssive - STARTAN was used extensively, but didn't go with the other textures used. This is a pity, because the structures used are good; some redecorating, and tuning of light levels, would improve this level greatly. There were a few secrets thought.
Map | Coop | Dmatch | Flags | Based on |
---|---|---|---|---|
E1M1 | 4 | 4 | SkLevs, ZeroReject |