AB_BARR

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Authors Johnny Cheng
IWAD Doom
Engine standard Doom engine
Date 1995/02/22
Levels 1
GPARUVOverall
2232

Review by Colin Phipps

This is a level centred on a large octagonal courtyard. This contains a few buildings containing switches, and some pillars. There are a few isolated rooms which are accessed by teleports, and a small exit area.

There are plenty of opposition, so there is only just enough ammo to go round - literally, so you will be pistolling monsters quite often. The health and ammo and mainly provided in very small bits lying around the courtyard, which make them tedious to collect.

The main courtyard is quite stylish, with its pillars with lights on; the buildings in it are just plain gray boxes though. The small side areas are more Inferno styled, with nice low light levels; they are too small to really show off their style though. Overall, a level with no bugs, but with no real structure either.

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