Authors | Terry Hamel |
IWAD | Doom |
Engine | standard Doom engine |
Date | 1995/5 |
Levels | 1 |
GP | AR | UV | Overall |
---|---|---|---|
4 | 4 | 2 | 4 |
"Underground Military Bunker" is an industrial Doom 1 style level. The level is mainly gray stone or cement textured; often this can lead to dull WADs that are too gray, but the author of BUNKER makes excellent use of architecture to make the best of the industrial textures. The author makes excellent use of wall mounted lights, windows, gratings, pillars and computer panels to give the rooms a detailed feel.
There are lots of windows between areas, which add further interest to play; the author also makes sure that there are plenty of opposition away from the windows too, so the areas are still interesting to fight when you do reach them.
The play is equally good. There are lots of clever traps; often monsters are released into rooms just as the player leaves them, (e.g. he player descends a lift into an outdoor area; monsters are released into the room he just left, and start shooting at the player through the window that the player was looking out of only a moment ago!). The author makes good use of closing doors behind the player to make the fights more intense. There are plenty of secrets too.
There is a room at the start of this level with lots of ammo; if you overlook this room, you will be pistolling barons before long. Aside from that though the level progression is good; you are almost carried round the level by the opening and closing of doors. I prefer a little more freedom to choose my own route generally, but the goodies are well distributed throughout the level, so you generally won't have to worry about where you are going, just follow the route.
There are some small flaws - there were some texture misalignments, and toward the end there were perhaps too many hordes-of-demons fights. But overall this is an excellent industrial Doom 1 level, which I'm glad to have in my collection.
Map | Coop | Dmatch | Flags | Based on |
---|---|---|---|---|
E1M1 | 4 | 7 | SkLevs |