Authors | Zhengyun Zhang |
IWAD | Ultimate Doom |
Engine | standard Doom engine |
Date | 1996/5 |
Levels | 1 |
GP | AR | UV | Overall |
---|---|---|---|
1 | 1 | 1 | 1 |
Sometimes I just like to pick an old Doom 1 level randomely to play, in the idle hope that I might find an undiscovered gem. Usually I just get reminded how bad those old levels so often were, and sadly that's what happened here. "Doom IV: Daisy's Revenge" is a very small level, just a few rooms. At least the level has a plot: you have just finished Dis, and seen your pet rabbit Daisy killed, so you decide to go back for revenge. The level starts with a room with pictures of the rabbit all over the walls, looking very ugly.
The rest of the level is just a few green stone rooms, with a messy sequence of teleports and opening doors that you complete in a couple of minutes to reach the exit. There are a few badies, nothing too bad. If you use the supplied dehacked patch, you get super weapons,and the enemies are made super strong, so it's pretty pointless really; except the lost souls are made transparent to your shots, so once I realised, I just didn't bother shooting them. There's a cyberdemon and spiderdemon behind glass walls.
2 minutes to complete, lame graphics, stupid dehacked patch, but at least it has a plot.
Map | Coop | Dmatch | Flags | Based on |
---|---|---|---|---|
E4M1 | 4 | 6 | SkLevs, ZeroReject |