I remember at one time really being impressed with this level, but I guess
my tastes have changed. I don't think that this level is horrible, but
it didn't really ring my bell this time around. One of the main problems is
that the texturing in this level is absolutely atrocious. Constant
texture misalignments, dubious choices, strange door textures, etc. Doors
are generally just huge sections of walls that lift up, with the
doortrak scrolling upwards along with it. I also don't quite understand why
there are so many texture misalingments, considering that a lot of
them occur in walls that are right next to each other. This level really
needs to be a lot prettier.
Monster placement and fighting seem pretty good, my main gripe is just that
this level could have been twice as good if the author had spent
some time aligning textures, making doorways, correcting strange lighting,
etc. There are several nice areas in the map that make decent
killing grounds... the only problem is that they are so damn ugly.