Not bad, but too small to sustain interest, and it has a few problems. On
one hand, it is a nice attempt to simulate an island, and it looks
pretty good from the outside. On the other hand, the level play is pretty
weak: there are only 15 monsters, and they are divided into four
buildings. Three of them require keycards, so you just go between buildings
very linearly, wiping out the monsters with the (excessive)
arsenal you found outside, getting keys, then onto the next building. Also,
there are a few texture misalignments. It isn't bad, but it needs to
be about ten times as big with 10 times as many monsters to be really
interesting. I'm assuming future levels will be better.
By the way, the screenshot being placed in the zip file of this level made
it easier than usual for me to supply a level screenshot. :)