Authors | Richard Wiles |
IWAD | Ultimate Doom |
Engine | standard Doom engine |
Date | 1999/9 |
Levels | 9 |
GP | AR | UV | Overall | CP |
---|---|---|---|---|
5 | 5 | 4 | 5 | 3 |
Crusades --- An Unholy War is a 9 level episode which replaces episode 4 of Doom 1. It's quite unusual to see new levels for Doom 1 these days, let alone a new episode and a good one at that. In fact Crusades began life as a series of individual levels for Doom, Spooky01 through Spooky05; the author decided to make up the numbers to 9 and turn them into an episode. The 5 levels formerly released in the Spooky series are little changed, but the others are new for this episode.
Crusades is a mixture of styles, from the gothic nightmare style familiar from the original episode 4, with flickering torches and gory decorations, through to brick and metal bases which would not have been far out of place in The Darkening II (another project which this author has contributed to IIRC). The episode contains a lot of great architecture, from grand courtyards down to lava tunnels, and the levels are are well designed to fit together into a whole, with many wnidows and connections between areas. There is great use of decorations like torches and corpses, and features like crosses and even a scaffold, as well as good use of lighting and textures to create a sinister atmosphere. There are also some new textures imported, including some taken from the excellent GothicDM texture set.
The gameplay is excellent too, with the player under pressure in almost every fight. It reminds me of the NOSUN series in a way because the player is never given an inch of room to spare - but unlike the NOSUNs, it's not always because the architecture is cramped, but just the way the fights are set up, with teleports into hostile areas and/or barriers behind the player. Either you are trapped in a corner with spectres or barons closing in, or you are perched on some platform with overlooking imps firing down while you dance with a baron and try to avoid incoming lost souls. Not to mention the number of times I was fighting my way down a narrow tunnel, blasting imps out of my way, with a baron in hot pursuit. That said, there is a good supply of health and ammo throughout (although there's never much to spare).
One of the signature features of Richard's levels is the crazy level progression. While the areas are generally well connected, the player is forced to go round the level following the most contorted route possible, through heavy use of key doors - often you have to use undergriound tunnels to penetrate the main areas. On the flip side, the tight control the player is kept under means you're usually guided round the level quite well, and are usually in little danger of getting lost, especially if you use a source port which marks key doors.
Here are the levels:
One unusual aspect of this episode, possibly my only serious criticism, is the way the style of the levels changes as you work your way through. Usually an episode gets more sinister and hell-like as you go through - but in Crusades the opposite happens, with the levels becoming more urban and spacious towards the end. It doesn't stop them being good levels, but makes the later levels seem less intense by comparison.
Various other resources are imported, including a title screen for the episode and changed episode name for the menus. There are also various Quake 2 (I think) sounds imported.
Finally, a mention for coop play - don't. The cramped style of the fighting makes it too hard, there's simply not room for two people, and the convoluted level progression makes it hard to keep the players together.
Overall, this is definitely an excellent episode, and certainly a good challenge if you like a tight fight. Unless you've already played the Spooky series and really can't stand playing the same level twice, this is not to be missed.
Map | Coop | Dmatch | Flags | Based on |
---|---|---|---|---|
E4M1 | 4 | 0 | SkLevs | |
E4M2 | 4 | 4 | SkLevs | Formerly released as spooky02.wad |
E4M3 | 4 | 0 | SkLevs | Formerly released as spooky03.wad |
E4M4 | 4 | 0 | SkLevs | Formerly released as spooky01.wad |
E4M5 | 4 | 0 | SkLevs | Formerly released as spooky04.wad |
E4M6 | 4 | 0 | SkLevs | Formerly released as spooky05.wad |
E4M7 | 4 | 0 | SkLevs | |
E4M8 | 4 | 0 | SkLevs | |
E4M9 | 4 | 0 | SkLevs |